Frozen Key
While staying in your lakehouse, you left a key in a pot overnight. A sudden freeze left it frozen in the pot and you locked inside the lakehouse.
This is a short game with 3 endings. I made the game in Wick Editor, a free Flash-like software still under development. As of Christmas 2022, I was finally able to add a restart button, but using it causes the music to loop over itself. If the looping gets annoying, you can mute the music by clicking the musical note or refresh your browser to cancel the looping. (See Devlog for more details.)
This game was made for Open Game Art Winter Jam 2022 for the theme old things being exposed by melting ice. My first idea was an RPG about characters exploring the artic in an ancient sailing ship from they found under the ice. However with one week left, I had barely finished the beginning, so I decided to make a short escape game using the RPG assets I had on hand. This required me to quadruple the size of the original assets, which came out a lot better than I expected they would, though some are slightly pixelated.
Anyway, I hope everyone enjoys the game.
Update: Fixed an inventory item that was not displaying.
Update: I included the credits in game, but decided to include them in the description too. Any asset not mentioned was either a public domain asset I had on hand or drawn directly in Wick Editor.
Music -
Through The Universe
Author: vitalezzz
Copyright/Attribution Notice: Vitalezzz - Through The Universe
https://opengameart.org/content/through-the-universe
Splitting Wood
Author: Mike Koenig
https://soundbible.com/1479-Splitting-Wood.html
boiling water loops
Author: TinyWorlds
https://opengameart.org/content/boiling-water-loops
Graphics -
Axe Survival Tool
Author: bevouliin.com
https://opengameart.org/content/axe-survival-tool
Frozen Lake (Modifications were made)
Author: MouthlessGames
Copyright/Attribution Notice: "Christian DeTamble - http://therefactory.bplaced.net"
Floor ([LPC] Wooden ship tiles) (Modifications were made)
Author: Reemax
Copyright/Attribution Notice: Wooden ship tiles by Tuomo Untinen
https://opengameart.org/content/lpc-wooden-ship-tiles
Table, Sofa, Fireplace, Vase/rose
Author: Sharm
Attribution Instructions: Please credit Lanea Zimmerman
https://opengameart.org/content/lpc-interior-castle-tiles
Painting frame (Modifications were made)
Author: Sharm
Attribution Instructions: Please credit Lanea Zimmerman
https://opengameart.org/content/lpc-interior-castle-tiles
Wall (Originally a bridge) (Modifications were made)
Author: Possibly a rework of Sharm. Source not clear.
https://opengameart.org/content/lpc-submissions-merged
Bed + boiling pot (Modifications were made)
Author: Sharm (Submitted by William.Thompsonj)
https://opengameart.org/content/lpc-dungeon-elements
Window + Door
Author: bluecarrot16
https://opengameart.org/content/lpc-thatched-roof-cottage
Copyright/Attribution Notice: "LPC Thatched-roof Cottage" by bluecarrot16. License: CC-BY-SA 3.0 / GPL 3.0+ Based on: "LPC Base Assets" by Lanea Zimmerman (AKA Sharm) and Daniel Armstrong (AKA HughSpectrum)
Wooden frame (Modifications were made)
CREATOR ID: 9664c4
Status | Released |
Platforms | HTML5 |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Author | Kobato Games |
Genre | Adventure, Interactive Fiction, Puzzle, Simulation |
Tags | 2D, Escape Game, Multiple Endings, Point & Click, Short |
Download
Development log
- Some updates & Merry Christmas!Dec 26, 2022
Comments
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A triangle room, with only three walls... interesting.
The fourth wall was probably boring -- or maybe it got broken :)
I was just reminded the importance of walkthroughs, so I am adding one to the reply if anyone needs one.
Brute force ending
Click the axe over the fireplace, click yes, click the front door.
Patient/normal ending
Look at the painting in the living room, click the bottom drawer in the bedroom, click the colored buttons in the same order as the bars on the painting, click the pot, click yes, click the front door.
Secret ending
Go in the bedroom, click the window, click the window a second time to open it, then click it a third time to climb out. (Note, if you leave the room when the window is open, it will close and have to be reopened.)