It is from a game jam so the developer didn't have sufficient time or experience to make a more elaborate game, however it fits the adventure game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration. The "options" are the choices you make to guide the character on it's path. The developer could have made it rogue-like by having wrong choices result in perma-death but opted for a more generous "return to start".
I've updated the game since the three hour jam. I finished the "maze" that the original version had the player get teleported through and I added dialogue choices for the wizard and oracle. The first version was a kinetic visual novel, which is technically a game, though there is some debate.
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its just a story
still cool though
It is an adventure game.
then where are the options?
It is from a game jam so the developer didn't have sufficient time or experience to make a more elaborate game, however it fits the adventure game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration. The "options" are the choices you make to guide the character on it's path. The developer could have made it rogue-like by having wrong choices result in perma-death but opted for a more generous "return to start".
then where are the options?
I've updated the game since the three hour jam. I finished the "maze" that the original version had the player get teleported through and I added dialogue choices for the wizard and oracle. The first version was a kinetic visual novel, which is technically a game, though there is some debate.
sorry, but this isnt a game